The DevCast Podcast: Your inside track to FiveM vehicle model development. We dive deep into the world of custom cars, mods, and everything in between
Intro (0:00 - 0:05) Welcome to The DevCast Podcast! Brief intro to the podcast's focus: FiveM vehicle model development. Host introductions. What is FiveM and Vehicle Modding? (0:05 - 0:15) Explanation of FiveM and its role in GTA V modding. Overview of the appeal of custom vehicles in FiveM servers. Briefly discuss the community aspect of vehicle creation. Essential Software and Tools (0:15 - 0:30) Introduction to 3D modeling software (e.g., Blender, 3ds Max, ZModeler). Texturing software (e.g., Substance Painter, Photoshop). OpenIV and its importance for FiveM. Code editors for scripting (e.g., Visual Studio Code). Any useful plugins? Basic Modeling Concepts (0:30 - 0:45) Polygons, vertices, and edges. Basic 3D modeling workflows. Importance of clean topology. Introduction to LODs (Levels of Detail). Collision meshes. Texturing and Materials (0:45 - 0:55) UV mapping and its significance. Basic texturing workflows. Understanding material properties. PBR texturing basics. Importing into FiveM (0:55 - 1:05) Overview of the FiveM resource structure. Basic file structure for vehicle mods. Introduction to handling lines. Community Resources and Learning (1:05 - 1:15) Where to find tutorials and resources. Important forums and Discord servers. Tips for asking for help and collaborating. Q&A/Listener Questions (If Applicable) (1:15 - 1:25) Answer questions from the community (if pre-submitted). Outro (1:25 - 1:30) Recap of key takeaways. Preview of upcoming episodes. Call to action (e.g., subscribe, leave a review). Social media/contact info.