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Question 1 of 4

Which of the following best describes a ".yft" file?

A

A standard image file format used for high-resolution photographs

B

A compressed audio file format used for storing music and sound effects.

C

A 3D model file format primarily used in Rockstar Games' RAGE engine, often containing vehicle or object models.

D

A text document format used for storing game configuration settings.

Question 2 of 4

Explain how ZModeler3 is used in the creation and modification of ".yft" files for games that utilize the RAGE engine. Discuss the specific functionalities within ZModeler3 that are relevant to this process, and how these functionalities impact the final in-game assets.

Question 3 of 4

Upload a video of how you would import a .yft file from Zmoddler3 to Blender 

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Question 4 of 4

Which of the following functionalities within ZModeler3 are commonly utilized when working with ".yft" files for RAGE engine games? Select all that apply

(Select all that apply)
A

Texture mapping and UV editing.

B

Polygon modeling and mesh manipulation

C

Rigging and animation setup.

D

audio waveform editing and mixing.

E

Scripting and game logic implementation.

F

Exporting models in the specific ".yft" format.

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